2025.01.02 18:43:10

This commit is contained in:
Christian Moser 2025-01-02 18:43:10 +01:00
parent b63e2f6fcf
commit 50793763a1

View File

@ -55,6 +55,42 @@ class RegistryKeyData(GObject.GObject):
def __bool__(self): def __bool__(self):
return bool(self.__regkey) return bool(self.__regkey)
class GameFileMatcherData(GObject.GObject):
def __init__(self,match_type:GameFileType,match_value:str):
GObject.GObject.__init__(self)
self.match_type = match_type
self.match_value = match_value
@GObject.Property
def match_type(self)->GameFileType:
return self.__match_type
@match_type.setter
def match_type(self,type:GameFileType):
self.__match_type = type
@GObject.Property(type=str)
def match_value(self)->str:
return self.__match_value
@match_value.setter
def match_value(self,value:str):
self.__match_value = value
class GameFileTypeData(GObject.GObject):
def __init__(self,match_type:GameFileType,name:str):
GObject.GObject.__init__(self)
self.__match_type = match_type
self.__name = name
@GObject.Property
def match_type(self)->GameFileType:
return self.__match_type
@GObject.Property(type=str)
def name(self)->str:
return self.__name
class GameVariableDialog(Gtk.Dialog): class GameVariableDialog(Gtk.Dialog):
def __init__(self,parent:Gtk.Window,columnview:Gtk.ColumnView,variable:GameVariableData|None=None): def __init__(self,parent:Gtk.Window,columnview:Gtk.ColumnView,variable:GameVariableData|None=None):
Gtk.Dialog.__init__(self) Gtk.Dialog.__init__(self)
@ -122,6 +158,8 @@ class GameVariableDialog(Gtk.Dialog):
self.hide() self.hide()
self.destroy() self.destroy()
class GameDialog(Gtk.Dialog): class GameDialog(Gtk.Dialog):
def __init__(self, def __init__(self,
parent:Gtk.Window|None=None, parent:Gtk.Window|None=None,
@ -138,6 +176,11 @@ class GameDialog(Gtk.Dialog):
self.set_default_size(800,600) self.set_default_size(800,600)
self.__filematch_dropdown_model = Gio.ListStore.new(GameFileTypeData)
self.__filematch_dropdown_model.append(GameFileTypeData(GameFileType.FILENAME,"Filename"))
self.__filematch_dropdown_model.append(GameFileTypeData(GameFileType.GLOB,"Glob"))
self.__filematch_dropdown_model.append(GameFileTypeData(GameFileType.REGEX,"Regular expression"))
paned = Gtk.Paned(orientation=Gtk.Orientation.HORIZONTAL) paned = Gtk.Paned(orientation=Gtk.Orientation.HORIZONTAL)
paned.set_position(200) paned.set_position(200)
@ -271,8 +314,19 @@ class GameDialog(Gtk.Dialog):
grid.attach(label,0,1,1,1) grid.attach(label,0,1,1,1)
grid.attach(page.sgdir_entry,1,1,1,1) grid.attach(page.sgdir_entry,1,1,1,1)
label = Gtk.Label.new("Installation directory:")
page.installdir_entry = Gtk.Entry()
page.installdir_entry.set_hexpand(True)
grid.attach(label,0,2,1,1)
grid.attach(page.installdir_entry,1,2,1,1)
vbox.append(grid) vbox.append(grid)
page.filematch = self.__create_filematch_widget('Match Files')
vbox.append(page.filematch)
page.ignorematch = self.__create_filematch_widget('Ignore Files')
vbox.append(page.ignorematch)
page.lookup_regkeys = self.__create_registry_key_widget("Lookup Registry keys") page.lookup_regkeys = self.__create_registry_key_widget("Lookup Registry keys")
vbox.append(page.lookup_regkeys) vbox.append(page.lookup_regkeys)
@ -285,7 +339,7 @@ class GameDialog(Gtk.Dialog):
page.set_child(vbox) page.set_child(vbox)
self.__stack.add_titled(page,"windows","Windows") self.__stack.add_titled(page,"windows","Windows")
stack_page = self.__stack.get_page(page) stack_page = self.__stack.get_page(page)
stack_page.set_icon_name("windows-svgrepo-com") stack_page.set_icon_name("windows-svgrepo-com-symbolic")
return page return page
@ -315,13 +369,19 @@ class GameDialog(Gtk.Dialog):
grid.attach(page.binary_entry,1,2,1,1) grid.attach(page.binary_entry,1,2,1,1)
vbox.append(grid) vbox.append(grid)
page.filematch = self.__create_filematch_widget('Match Files')
vbox.append(page.filematch)
page.ignorematch = self.__create_filematch_widget('Ignore Files')
vbox.append(page.ignorematch)
page.variables = self.__create_variables_widget() page.variables = self.__create_variables_widget()
vbox.append(page.variables) vbox.append(page.variables)
page.set_child(vbox) page.set_child(vbox)
self.__stack.add_titled(page,"linux","Linux") self.__stack.add_titled(page,"linux","Linux")
stack_page = self.__stack.get_page(page) stack_page = self.__stack.get_page(page)
stack_page.set_icon_name("linux-svgrepo-com") stack_page.set_icon_name("linux-svgrepo-com-symbolic")
return page return page
@ -350,13 +410,19 @@ class GameDialog(Gtk.Dialog):
grid.attach(page.binary_entry,1,2,1,1) grid.attach(page.binary_entry,1,2,1,1)
vbox.append(grid) vbox.append(grid)
page.filematch = self.__create_filematch_widget('Match Files')
vbox.append(page.filematch)
page.ignorematch = self.__create_filematch_widget('Ignore Files')
vbox.append(page.ignorematch)
page.variables = self.__create_variables_widget() page.variables = self.__create_variables_widget()
vbox.append(page.variables) vbox.append(page.variables)
page.set_child(vbox) page.set_child(vbox)
self.__stack.add_titled(page,"macos","MacOS") self.__stack.add_titled(page,"macos","MacOS")
stack_page = self.__stack.get_page(page) stack_page = self.__stack.get_page(page)
stack_page.set_icon_name("apple-svgrepo-com") stack_page.set_icon_name("apple-svgrepo-com-symbolic")
return page return page
@ -372,8 +438,6 @@ class GameDialog(Gtk.Dialog):
page.appid_entry.set_hexpand(True) page.appid_entry.set_hexpand(True)
grid.attach(label,0,0,1,1) grid.attach(label,0,0,1,1)
grid.attach(page.appid_entry,1,0,1,1) grid.attach(page.appid_entry,1,0,1,1)
vbox.append(grid)
label = Gtk.Label.new("Root directory:") label = Gtk.Label.new("Root directory:")
page.sgroot_entry = Gtk.Entry() page.sgroot_entry = Gtk.Entry()
@ -387,13 +451,26 @@ class GameDialog(Gtk.Dialog):
grid.attach(label,0,2,1,1) grid.attach(label,0,2,1,1)
grid.attach(page.sgdir_entry,1,2,1,1) grid.attach(page.sgdir_entry,1,2,1,1)
label = Gtk.Label.new("Installation directory:")
page.installdir_entry = Gtk.Entry()
page.installdir_entry.set_hexpand(True)
grid.attach(label,0,3,1,1)
grid.attach(page.installdir_entry,1,3,1,1)
vbox.append(grid)
page.filematch = self.__create_filematch_widget('Match Files')
vbox.append(page.filematch)
page.ignorematch = self.__create_filematch_widget('Ignore Files')
vbox.append(page.ignorematch)
page.variables = self.__create_variables_widget() page.variables = self.__create_variables_widget()
vbox.append(page.variables) vbox.append(page.variables)
page.set_child(vbox) page.set_child(vbox)
self.__stack.add_titled(page,name,title) self.__stack.add_titled(page,name,title)
stack_page = self.__stack.get_page(page) stack_page = self.__stack.get_page(page)
stack_page.set_icon_name("steam-svgrepo-com") stack_page.set_icon_name("steam-svgrepo-com-symbolic")
return page return page
def __set_widget_margin(self,widget,margin): def __set_widget_margin(self,widget,margin):
@ -457,6 +534,51 @@ class GameDialog(Gtk.Dialog):
widget.set_child(vbox) widget.set_child(vbox)
return widget return widget
def __create_filematch_dropdown(self,item,widget):
factory = Gtk.SignalListItemFactory()
factory.connect('setup',self._on_filematch_type_dropdown_setup)
factory.connect('bind',self._on_filematch_type_dropdown_bind)
dropdown = Gtk.DropDown(model=self.__filematch_dropdown_model,factory=factory)
return dropdown
def __create_filematch_widget(self,title:str):
widget = Gtk.Frame.new(title)
vbox = Gtk.Box.new(Gtk.Orientation.VERTICAL,2)
widget.actions = Gtk.ActionBar()
widget.add_button = Gtk.Button()
icon = Gtk.Image.new_from_icon_name('list-add-symbolic')
widget.add_button.set_child(icon)
widget.add_button.connect('clicked',self._on_filematch_add_button_clicked,widget)
widget.actions.pack_start(widget.add_button)
model = Gio.ListStore.new(GameFileMatcherData)
selection = Gtk.SingleSelection.new(model)
selection.set_autoselect(False)
selection.set_can_unselect(True)
type_factory = Gtk.SignalListItemFactory()
type_factory.connect('setup',self._on_filematch_type_setup,widget)
type_factory.connect('bind',self._on_filematch_type_bind,widget)
value_factory = Gtk.SignalListItemFactory()
value_factory.connect('setup',self._on_filematch_value_setup,widget)
value_factory.connect('bind',self._on_filematch_value_bind,widget)
widget.columnview = Gtk.ColumnView.new(selection)
type_column = Gtk.ColumnViewColumn.new("Matcher",type_factory)
value_column = Gtk.ColumnViewColumn.new("Match value",value_factory)
value_column.set_expand(True)
widget.columnview.append_column(type_column)
widget.columnview.append_column(value_column)
vbox.append(widget.actions)
vbox.append(widget.columnview)
widget.set_child(vbox)
return widget
def __create_registry_key_widget(self,title): def __create_registry_key_widget(self,title):
widget = Gtk.Frame.new(title) widget = Gtk.Frame.new(title)
vbox=Gtk.Box.new(Gtk.Orientation.VERTICAL,2) vbox=Gtk.Box.new(Gtk.Orientation.VERTICAL,2)
@ -597,6 +719,19 @@ class GameDialog(Gtk.Dialog):
var_model.append(GameVariableData(name,value)) var_model.append(GameVariableData(name,value))
# reset() # reset()
def save(self):
def get_steam_data(widget):
try:
appid = int(widget.appid_entry.get_text())
except:
return None
if not widget.sgroot_entry.get_text() or not widget.sgdir_entry.get_text():
return None
files=[]
#gfm_model = widget.lookup_files.
def _on_variable_name_setup(self,factory,item): def _on_variable_name_setup(self,factory,item):
label = Gtk.Label() label = Gtk.Label()
item.set_child(label) item.set_child(label)
@ -615,6 +750,46 @@ class GameDialog(Gtk.Dialog):
data = item.get_item() data = item.get_item()
data.bind_property('value',label,'label',GObject.BindingFlags.SYNC_CREATE) data.bind_property('value',label,'label',GObject.BindingFlags.SYNC_CREATE)
def _on_filematch_dropdown_selection_changed(self,dropdown,data,item):
data = item.get_item()
data.match_type = dropdown.get_slected_item()
def _on_filematch_type_dropdown_setup(self,factory,item):
label = Gtk.Label()
item.set_child(label)
def _on_filematch_type_dropdown_bind(self,factory,item):
label = item.get_child()
data = item.get_item()
label.set_text(data.name)
def _on_filematch_type_setup(self,factory,item,widget):
item.set_child(self.__create_filematch_dropdown(item,widget))
def _on_filematch_type_bind(self,factory,item,widget):
dropdown = item.get_child()
data = item.get_item()
for i in range(self.__filematch_dropdown_model.get_n_items()):
if (data.match_type == self.__filematch_dropdown_model.get_item(i).match_type):
dropdown.set_selected(i)
break
dropdown.connect('notify::selected-item',self._on_filematch_dropdown_selection_changed,item)
def _on_filematch_value_setup(self,factory,item,widget):
label = Gtk.EditableLabel()
item.set_child(label)
def _on_filematch_value_bind(self,factory,item,widget):
label = item.get_child()
data = item.get_item()
if (data.match_value):
label.set_text(data.match_value)
else:
label.start_editing()
label.grab_focus()
label.bind_property('text',data,'match_value',GObject.BindingFlags.DEFAULT)
label.connect('changed',self._on_filematch_value_label_changed,widget)
def _on_windows_regkey_setup(self,factory,item): def _on_windows_regkey_setup(self,factory,item):
label = Gtk.EditableLabel() label = Gtk.EditableLabel()
item.set_child(label) item.set_child(label)
@ -659,6 +834,20 @@ class GameDialog(Gtk.Dialog):
var_widget.edit_button.set_sensitive(True) var_widget.edit_button.set_sensitive(True)
var_widget.remove_button.set_sensitive(True) var_widget.remove_button.set_sensitive(True)
def _on_filematch_add_button_clicked(self,button,widget):
widget.columnview.get_model().get_model().append(GameFileMatcherData(GameFileType.GLOB,""))
def _on_filematch_value_label_changed(self,label,widget):
if not label.get_text():
model = widget.columnview.get_model().get_model()
i = 0
while i < model.get_n_items():
item = model.get_item(i)
if not item.match_value:
model.remove(i)
continue
i += 1
def _on_windows_regkey_add_button_clicked(self,button,widget): def _on_windows_regkey_add_button_clicked(self,button,widget):
widget.listview.get_model().get_model().append(RegistryKeyData()) widget.listview.get_model().get_model().append(RegistryKeyData())