added i18n support & manage ignored steamapps

This commit is contained in:
Christian Moser 2025-03-06 00:07:04 +01:00
parent f16c7c987a
commit 56f6bb5312
Failed to extract signature
7 changed files with 317 additions and 46 deletions

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@ -23,14 +23,17 @@ if [ ! -f "$venv/bin/activate" ]; then
fi
. "$venv/bin/activate"
if [ $? -ne 0 ]; then
exit "Unable to load venv"
fi
cd $PROJECT_DIR
# translations
make translations
MSYS_LOCALEDIR="${MSYSTEM_PREFIX}/share/locale"
for i in $( cat "$PROJECT_ROOT/LINGUAS" ); do
mo="${PROJECT_ROOT}/sgbackup/locale/${i}/sgbackup.mo"
for i in $( cat "$PROJECT_DIR/PO/LINGUAS" ); do
mo="${PROJECT_DIR}/sgbackup/locale/${i}/LC_MESSAGES/sgbackup.mo"
localedir="${MSYS_LOCALEDIR}/${i}/LC_MESSAGES"
[ ! -d "$localedir" ] && mkdir -p "$localedir"

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@ -8,7 +8,7 @@ import bz2
PACKAGE_ROOT=os.path.dirname(__file__)
VERSION="0.0.1"
VERSION="0.0.2"
with open(os.path.join(PACKAGE_ROOT,'sgbackup','version.py'),'w') as version_file:
version_file.write("""# This file was automatically created by setup.py

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@ -18,7 +18,7 @@
from gi.repository import Gtk,Gio,Gdk,GLib
from gi.repository.GObject import GObject,Signal,Property,SignalFlags,BindingFlags
from ..i18n import gettext as _, noop as N_,pgettext,npgettext,ngettext
from ..i18n import gettext as _, noop as N_,pgettext,npgettext,ngettext,TEXTDOMAIN
import rapidfuzz
@ -35,15 +35,19 @@ from ..game import Game,GameManager,SAVEGAME_TYPE_ICONS,SavegameType
from ._steam import (
SteamLibrariesDialog,
NewSteamAppsDialog,
NoNewSteamAppsDialog,
NoIgnoredSteamAppsDialog,
SteamNoNewAppsDialog,
SteamNoIgnoredAppsDialog,
SteamIgnoreAppsDialog,
)
from ..steam import Steam
from ._backupdialog import BackupSingleDialog,BackupManyDialog
from ..archiver import ArchiverManager
from ._dialogs import AboutDialog
from ._dialogs import (
AboutDialog,
NoGamesToBackupDialog,
NoGamesToBackupFoundDialog,
)
__gtype_name__ = __name__
@ -388,7 +392,7 @@ class GameView(Gtk.Box):
dialog.connect_after('response',self._on_new_steamapps_dialog_response)
dialog.present()
else:
dialog = NoNewSteamAppsDialog(parent=self.get_root())
dialog = SteamNoNewAppsDialog(parent=self.get_root())
dialog.present()
def _on_backup_active_live_button_clicked(self,button):
@ -904,6 +908,8 @@ class BackupView(Gtk.Box):
builder = Gtk.Builder()
builder.add_from_file(os.path.join(os.path.dirname(__file__),'appmenu.ui'))
builder.set_translation_domain(TEXTDOMAIN)
self.__convertmenu = builder.get_object('backupview-convert-menu')
@property
@ -1348,6 +1354,7 @@ class Application(Gtk.Application):
self._logger.debug('do_startup()')
if not self.__builder:
self.__builder = Gtk.Builder.new()
self.__builder.set_translation_domain(TEXTDOMAIN)
Gtk.Application.do_startup(self)
pkg_path = Path(__file__).resolve()
@ -1362,6 +1369,18 @@ class Application(Gtk.Application):
action_about.connect('activate',self._on_action_about)
self.add_action(action_about)
action_help = Gio.SimpleAction.new('help',None)
action_help.connect('activate',self._on_action_help)
self.add_action(action_help)
action_backup_all = Gio.SimpleAction.new('backup-all',None)
action_backup_all.connect('activate',self._on_action_backup_all)
self.add_action(action_backup_all)
action_backup_active_live = Gio.SimpleAction.new('backup-active-live',None)
action_backup_active_live.connect('activate',self._on_action_backup_active_live)
self.add_action(action_backup_active_live)
action_new_game = Gio.SimpleAction.new('new-game',None)
action_new_game.connect('activate',self._on_action_new_game)
self.add_action(action_new_game)
@ -1388,7 +1407,8 @@ class Application(Gtk.Application):
# add accels
self.set_accels_for_action('app.quit',["<Primary>q"])
self.set_accels_for_action('app.backup-all',["<Primary><Shift>s"])
self.set_accels_for_action('app.backup-active-live',["<Primary>s"])
@property
def builder(self)->Gtk.Builder:
@ -1413,7 +1433,11 @@ class Application(Gtk.Application):
def _on_action_about(self,action,param):
dialog = AboutDialog()
dialog.present()
#dialog.connect('response',lambda dlg,response: dlg.destroy())
def _on_action_help(self,action,param):
#TODO
uri = Gtk.UriLauncher.new("https://sgbackup.org")
uri.launch(self.appwindow,None,None)
def _on_action_settings(self,action,param):
dialog = self.new_settings_dialog()
@ -1429,7 +1453,49 @@ class Application(Gtk.Application):
dialog = GameDialog(self.appwindow)
dialog.connect('apply',on_dialog_apply)
dialog.present()
def _on_action_backup_active_live(self,action,param):
gamemanager = GameManager.get_global()
if not gamemanager.games:
dialog=NoGamesToBackupDialog(self.appwindow)
dialog.present()
return
games = [g for g in gamemanager.games.values()
if (g.is_active
and g.is_live
and os.path.exists(os.path.join(g.savegame_root,g.savegame_dir)))]
if games:
if len(games) == 1:
dialog = BackupSingleDialog(self.appwindow,games[0])
else:
dialog = BackupManyDialog(self.appwindow,games)
dialog.run()
else:
dialog = NoGamesToBackupFoundDialog(self.appwindow)
dialog.present()
def _on_action_backup_all(self,action,param):
gamemanager = GameManager.get_global()
if not gamemanager.games:
dialog=NoGamesToBackupDialog(self.appwindow)
dialog.present()
return
games = [g for g in gamemanager.games.values()
if os.path.exists(os.path.join(g.savegame_root,g.savegame_dir))]
if games:
if len(games) == 1:
dialog = BackupSingleDialog(self.appwindow,games[0])
else:
dialog = BackupManyDialog(self.appwindow,games)
dialog.run()
else:
dialog = NoGamesToBackupFoundDialog(self.appwindow)
dialog.present()
def _on_action_steam_manage_libraries(self,action,param):
dialog = SteamLibrariesDialog(self.appwindow)
dialog.present()
@ -1447,18 +1513,14 @@ class Application(Gtk.Application):
dialog = NoNewSteamAppsDialog(self.appwindow)
dialog.present()
def _on_steam_ignore_apps_dialog_response(self,dialog,response):
self.appwindow.refresh()
def _on_action_steam_manage_ignore(self,action,param):
steam = Steam()
if not steam.ignore_apps:
dialog = NoIgnoredSteamAppsDialog(self.appwindow)
dialog.present()
dialog = SteamNoIgnoredAppsDialog(self.appwindow)
else:
dialog = SteamIgnoreAppsDialog(self.appwindow)
dialog.connect_after("response",self._on_steam_ignore_apps_dialog_response)
dialog.connect_after("response",lambda d,r:self.appwindow.refresh())
dialog.present()

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@ -18,7 +18,7 @@
from gi.repository import Gtk,GLib,Gio
from ..version import VERSION
from ..i18n import gettext as _
class AboutDialog(Gtk.AboutDialog):
def __init__(self):
Gtk.AboutDialog.__init__(self)
@ -31,3 +31,33 @@ class AboutDialog(Gtk.AboutDialog):
self.set_authors([
"Christian Moser <christian@mydevel.at>"
])
class NoGamesToBackupDialog(Gtk.MessageDialog):
def __init__(self,parent:Gtk.Window|None=None):
Gtk.MessageDialog.__init__(self,
message=_("There are no games to backup!"),
use_markup=False,
buttons=Gtk.ButtonsType.OK)
if parent:
self.set_transient_for(parent)
self.set_modal(True)
def do_response(self,response):
self.hide()
self.destroy()
class NoGamesToBackupFoundDialog(Gtk.MessageDialog):
def __init__(self,parent:Gtk.Window|None=None):
Gtk.MessageDialog.__init__(self,
message=_("There were no games to backup found!"),
buttons=Gtk.ButtonsType.OK)
if parent:
self.set_transient_for(parent)
self.set_modal(True)
def do_response(self,response):
self.hide()
self.destroy()

View File

@ -19,6 +19,7 @@
from gi.repository import Gtk,Gio,GLib
from gi.repository.GObject import GObject,Property,Signal,BindingFlags
from ..i18n import gettext as _
import os
from ..steam import Steam,SteamLibrary,SteamApp,IgnoreSteamApp,PLATFORM_LINUX,PLATFORM_MACOS,PLATFORM_WINDOWS
@ -28,7 +29,7 @@ from ._gamedialog import GameDialog
class SteamLibrariesDialog(Gtk.Dialog):
def __init__(self,parent:Gtk.Window|None=None):
Gtk.Dialog.__init__(self)
self.set_title("sgbackup: Steam Libraries")
self.set_title("SGBackup: Steam Libraries")
self.set_default_size(620,480)
if parent is not None:
self.set_transient_for(parent)
@ -56,7 +57,7 @@ class SteamLibrariesDialog(Gtk.Dialog):
self.get_content_area().append(hbox)
frame = Gtk.Frame.new("Steam libraries")
frame = Gtk.Frame.new(_("Steam libraries"))
scrolled = Gtk.ScrolledWindow()
self.__listmodel = Gio.ListStore.new(SteamLibrary)
@ -78,8 +79,8 @@ class SteamLibrariesDialog(Gtk.Dialog):
frame.set_vexpand(True)
self.get_content_area().append(frame)
self.add_button("Apply",Gtk.ResponseType.APPLY)
self.add_button("Cancel",Gtk.ResponseType.CANCEL)
self.add_button(_("Apply"),Gtk.ResponseType.APPLY)
self.add_button(_("Cancel"),Gtk.ResponseType.CANCEL)
def _on_add_library_button_clicked(self,button):
try:
@ -97,7 +98,7 @@ class SteamLibrariesDialog(Gtk.Dialog):
def _on_choose_library_button_clicked(self,button):
dialog = Gtk.FileDialog.new()
dialog.set_title("sgbackup: Select Steam library path")
dialog.set_title(_("SGBackup: Select Steam library path"))
dialog.set_modal(True)
if (self.__lib_editable.get_text() and os.path.isdir(self.__lib_editable.get_text())):
dialog.set_initial_folder(Gio.File.new_for_path(self.__lib_editable.get_text()))
@ -126,7 +127,7 @@ class SteamLibrariesDialog(Gtk.Dialog):
dialog = Gtk.FileDialog.new()
dialog.set_initial_folder(Gio.File.new_for_path(label.get_text()))
dialog.set_modal(True)
dialog.set_title("sgbackup: Change Steam library path")
dialog.set_title(_("SGBackup: Change Steam library path"))
dialog.select_folder(self,None,self._on_list_chooser_dialog_select_folder,label)
def _on_list_chooser_dialog_select_folder(self,dialog,result,label,*data):
@ -212,7 +213,7 @@ class NewSteamAppsDialog(Gtk.Dialog):
if parent:
self.set_transient_for(parent)
self.set_title('sgbackup: New Steam apps')
self.set_title(_('SGBackup: New Steam apps'))
self.set_default_size(800,600)
self.__steam = Steam()
@ -282,28 +283,28 @@ class NewSteamAppsDialog(Gtk.Dialog):
icon.set_pixel_size(16)
grid.add_app_button = Gtk.Button()
grid.add_app_button.set_child(icon)
grid.add_app_button.set_tooltip_markup('Add SteamApp as new Game.')
grid.add_app_button.set_tooltip_markup(_('Add SteamApp as new Game.'))
button_grid.attach(grid.add_app_button,0,0,1,1)
icon = Gtk.Image.new_from_icon_name('edit-delete-symbolic')
icon.set_pixel_size(16)
grid.ignore_app_button = Gtk.Button()
grid.ignore_app_button.set_child(icon)
grid.ignore_app_button.set_tooltip_text('Add SteamApp to ignore list.')
grid.ignore_app_button.set_tooltip_text(_('Add SteamApp to ignore list.'))
button_grid.attach(grid.ignore_app_button,1,0,1,1)
icon = Gtk.Image.new_from_icon_name('edit-find-symbolic')
icon.set_pixel_size(16)
grid.lookup_button = Gtk.Button()
grid.lookup_button.set_child(icon)
grid.lookup_button.set_tooltip_text("Lookup SteamApp for already registered game.")
grid.lookup_button.set_tooltip_text(_("Lookup SteamApp for already registered game."))
button_grid.attach(grid.lookup_button,0,1,1,1)
icon = Gtk.Image.new_from_icon_name('folder-download-symbolic')
icon.set_pixel_size(16)
grid.search_online_button = Gtk.Button()
grid.search_online_button.set_child(icon)
grid.search_online_button.set_tooltip_text("Lookup SteamApp online.")
grid.search_online_button.set_tooltip_text(_("Lookup SteamApp online."))
button_grid.attach(grid.search_online_button,1,1,1,1)
grid.attach(button_grid,3,0,1,3)
@ -362,7 +363,7 @@ class NewSteamAppsDialog(Gtk.Dialog):
game.savegame_type = SavegameType.STEAM_MACOS
gamedialog = GameDialog(self,game)
gamedialog.set_title("sgbackup: Add Steam Game")
gamedialog.set_title(_("SGBackup: Add Steam Game"))
gamedialog.set_modal(False)
gamedialog.connect_after('response',on_dialog_response)
gamedialog.present()
@ -382,11 +383,11 @@ class NewSteamAppsDialog(Gtk.Dialog):
dialog = Gtk.MessageDialog(buttons=Gtk.ButtonsType.YES_NO)
dialog.set_transient_for(self)
dialog.set_modal(False)
dialog.props.text = "Do you want to put <span weight=\"bold\">\"{steamapp}\"</span> on the ignore list?".format(
dialog.props.text = _("Do you want to put <span weight=\"bold\">\"{steamapp}\"</span> on the ignore list?").format(
steamapp=GLib.markup_escape_text(data.name))
dialog.props.use_markup = True
dialog.props.secondary_text = "Please enter the reason for ignoring this app."
dialog.props.secondary_text = _("Please enter the reason for ignoring this app.")
dialog.reason_entry = Gtk.Entry()
dialog.reason_entry.set_hexpand(True)
dialog.get_content_area().append(dialog.reason_entry)
@ -403,43 +404,206 @@ class NewSteamAppsDialog(Gtk.Dialog):
self.hide()
self.destroy()
class NoNewSteamAppsDialog(Gtk.MessageDialog):
class SteamNoNewAppsDialog(Gtk.MessageDialog):
def __init__(self,parent:Gtk.Window|None=None):
Gtk.MessageDialog.__init__(self,buttons=Gtk.ButtonsType.OK)
if parent:
self.set_transient_for(parent)
self.props.text = "There were no new Steam-Apps found!"
self.props.text = _("There were no new Steam-Apps found!")
self.props.use_markup = False
def do_response(self,response):
self.hide()
self.destroy()
class NoIgnoredSteamAppsDialog(Gtk.MessageDialog):
class SteamNoIgnoredAppsDialog(Gtk.MessageDialog):
def __init__(self,parent:Gtk.Window|None=None):
Gtk.MessageDialog.__init__(self,buttons=Gtk.ButtonsType.OK)
if parent:
self.set_transient_for(parent)
self.props.text = "There are no Steam-Apps that are ignored!"
self.props.text = _("There are no Steam-Apps that are ignored!")
self.props.use_markup = False
def do_response(self,response):
self.hide()
self.destroy()
class SteamIgnoreAppsSorter(Gtk.Sorter):
def do_compare(self,item1:IgnoreSteamApp,item2:IgnoreSteamApp):
s1 = item1.name.lower()
s2 = item2.name.lower()
if s1 > s2:
return Gtk.Ordering.LARGER
elif s1 < s2:
return Gtk.Ordering.SMALLER
else:
return Gtk.Ordering.EQUAL
class SteamIgnoreAppsDialog(Gtk.Dialog):
def __init__(self,parent:Gtk.Window|None=None):
Gtk.Dialog.__init__(self)
self.set_default_size(640,480)
self.set_title(_("SGBackup: manage ignored SteamApps"))
if parent:
self.set_transient_for(parent)
self.set_modal(False)
steam = Steam()
self.add_button("Close",Gtk.ResponseType.OK)
self.__liststore = Gio.ListStore.new(IgnoreSteamApp)
for sia in steam.ignore_apps.values():
self.__liststore.append(sia)
self.__sortmodel = Gtk.SortListModel(model=self.__liststore,sorter=SteamIgnoreAppsSorter())
self.__selection = Gtk.SingleSelection(model=self.__sortmodel,
can_unselect=True,
autoselect=True)
factory = Gtk.SignalListItemFactory()
factory.connect('setup',self._on_listview_setup)
factory.connect('bind',self._on_listview_bind)
self.__listview = Gtk.ListView(model=self.__selection,
factory=factory,
single_click_activate=True,
enable_rubberband=True)
self.__listview.set_vexpand(True)
scrolled = Gtk.ScrolledWindow()
scrolled.set_child(self.__listview)
scrolled.set_vexpand(True)
self.get_content_area().append(scrolled)
self.add_button(_("Close"),Gtk.ResponseType.OK)
def _on_listview_setup(self,factory,item):
child = Gtk.Grid(column_spacing=4,row_spacing=5)
child.name_label = Gtk.Label()
child.name_label.set_xalign(0.0)
child.name_label.set_hexpand(True)
child.attach(child.name_label,1,0,2,1)
label = Gtk.Label.new(_("Reason:"))
label.set_xalign(0.0)
child.reason_label = Gtk.Label()
child.reason_label.set_xalign(0.0)
child.reason_label.set_hexpand(True)
child.attach(label,0,1,1,1)
child.attach(child.reason_label,1,1,1,1)
action_grid = Gtk.Grid()
icon = Gtk.Image.new_from_icon_name("document-new-symbolic")
icon.set_pixel_size(16)
child.new_game_button = Gtk.Button()
child.new_game_button.set_child(icon)
child.new_game_button.set_tooltip_text("Add ignored SteamApp as a new game.")
action_grid.attach(child.new_game_button,0,0,1,1)
icon = Gtk.Image.new_from_icon_name("list-remove-symbolic")
icon.set_pixel_size(16)
child.remove_button = Gtk.Button()
child.remove_button.set_child(icon)
child.remove_button.set_tooltip_text("Remove ignored SteamApp from the list.")
action_grid.attach(child.remove_button,0,1,1,1)
child.attach(action_grid,2,0,1,2)
item.set_child(child)
def _on_listview_bind(self,factory,item):
child = item.get_child()
data = item.get_item()
child.name_label.set_markup("<span size='x-large' weight='bold'>{}</span>".format(GLib.markup_escape_text(data.name)))
child.reason_label.set_text(data.reason)
if hasattr(child.new_game_button,'_sginal_clicked_connector'):
child.new_game_button.disconnect(child.new_game_button._signal_clicked_connector)
child.new_game_button._signal_clicked_connector = child.new_game_button.connect('clicked',self._on_new_game_button_clicked,data)
if hasattr(child.remove_button,'_signal_clicked_connector'):
child.remove_button.disconnect(child.remove_button._signal_clicked_connector)
child.remove_button._signal_clicked_connector = child.remove_button.connect('clicked',self._on_remove_button_clicked,data)
def __remove_item(self,item:IgnoreSteamApp):
for i in range(self.__liststore.get_n_items()):
ignoreapp = self.__liststore.get_item(i)
if item.appid == ignoreapp.appid:
self.__liststore.remove(i)
break
def _on_remove_button_clicked(self,button,item:IgnoreSteamApp):
self.__remove_item(item)
steam = Steam()
steam.remove_ignore_app(item)
def _on_new_game_button_clicked(self,button,item:IgnoreSteamApp):
game = None
steam = Steam()
steam.remove_ignore_app(item)
steam = Steam()
steamapps = steam.find_new_steamapps()
for steamapp in steamapps:
if steamapp.appid == item.appid:
game = Game("",steamapp.name,"")
if PLATFORM_WINDOWS:
windows = SteamWindowsData("","",installdir=steamapp.installdir)
game.savegame_type = SavegameType.STEAM_WINDOWS
else:
windows = None
if PLATFORM_LINUX:
linux = SteamLinuxData("","",installdir=steamapp.installdir)
game.savegame_type = SavegameType.STEAM_LINUX
else:
linux = None
if PLATFORM_MACOS:
macos = SteamMacOSData("","",installdir=steamapp.installdir)
game.savegame_type = SavegameType.STEAM_MACOS
else:
macos = None
steamdata = SteamGameData(steamapp.appid,
windows=windows,
linux=linux,
macos=macos)
game.steam = steamdata
break
if game is None:
gamemanager = GameManager.get_global()
for g in gamemanager.games.values():
if g.steam and g.steam.appid == item.appid:
game = g
break
if game is None:
game = Game("",item.name,"")
if PLATFORM_WINDOWS:
game.savegame_type = SavegameType.STEAM_WINDOWS
elif PLATFORM_LINUX:
game.savegame_type = SavegameType.STEAM_LINUX
elif PLATFORM_MACOS:
game.savegame_type = SavegameType.STEAM_MACOS
game.steam = SteamGameData(steamapp.appid)
dialog = GameDialog(self.get_transient_for(),game=game)
dialog.present()
def _on_game_dialog_response(self,dialog,response,item=IgnoreSteamApp):
if response == Gtk.ResponseType.APPLY:
self.__remove_item(item)
else:
steam = Steam()
steam.add_ignore_app(item)
def do_response(self,response):
self.hide()
self.destroy()

View File

@ -2,14 +2,22 @@
<interface>
<menu id='appmenu'>
<section>
<submenu>
<attribute name='label' translatable='true'>_Game</attribute>
<item>
<attribute name='label' translatable='true'>_Add Game</attribute>
<attribute name='action'>app.new-game</attribute>
</item>
</submenu>
<item>
<attribute name='label' translatable='true'>_Add Game</attribute>
<attribute name='action'>app.new-game</attribute>
</item>
</section>
<section>
<item>
<attribute name='label' translatable='true'>_Backup active &amp; live games</attribute>
<attribute name='action'>app.backup-active-live</attribute>
</item>
<item>
<attribute name='label' translatable='true'>Backup _all games</attribute>
<attribute name='action'>app.backup-all</attribute>
</item>
</section>
<section>
<submenu>
<attribute name='label' translatable='true'>_Steam</attribute>
<section>
@ -21,6 +29,10 @@
<attribute name='label' translatable='true'>Manage Steam Libraries</attribute>
<attribute name='action'>app.steam-manage-libraries</attribute>
</item>
<item>
<attribute name='label' translatable='true'>Manage Ignored Apps</attribute>
<attribute name='action'>app.steam-manage-ignore</attribute>
</item>
</section>
</submenu>
<submenu>

View File

@ -1,3 +1,3 @@
# This file was automatically created by setup.py
VERSION="0.0.1"
VERSION="0.0.2"