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Remove live backups when they exceed settings.backup_versions.
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parent
f9f0e07ee3
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67e0aa6db0
@ -168,7 +168,15 @@ class ArchiverManager(GObject):
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@Signal(name="backup-game-finished",return_type=None,arg_types=(Game,),flags=SignalFlags.RUN_FIRST)
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def do_backup_game_finished(self,game:Game):
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pass
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if game.is_live and settings.backup_versions > 0:
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directory = os.path.join(settings.backup_dir,
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game.savegame_name,
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game.savegame_type.value,
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game.savegame_subdir)
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files=list(sorted(os.listdir(directory),reverse=True))
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if len(files) > settings.backup_versions:
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for backup_file in files[settings.backup_versions:]:
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self.remove_backup(game,backup_file)
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@Signal(name="backup-progress",return_type=None,arg_types=(float,),flags=SignalFlags.RUN_FIRST)
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def do_backup_progress(self,fraction):
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@ -211,8 +219,6 @@ class ArchiverManager(GObject):
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for filename in backups[settings.backup_versions:]:
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self.remove_backup(game,filename)
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self.emit("backup-game-finished",game)
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if not multi_backups:
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self.emit("backup-finished")
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@ -243,7 +249,7 @@ class ArchiverManager(GObject):
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raise RuntimeError("A backup is already in progress!!!")
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self.backup_in_progress = True
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game_list = list(games)
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print(games)
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game_progress = dict([(game.key,0.0) for game in game_list])
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mutex = threading.RLock()
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@ -228,10 +228,10 @@ class BackupManyDialog(Gtk.Dialog):
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raise TypeError("\"games\" is not an Iterable of \"Game\" instances!")
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if g.get_backup_files():
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self.__games.append(g)
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#if self.__games:
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#self.__ok_button.set_sensitive(False)
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#else:
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#self.__ok_button.set_sensitive(True)
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if self.__games:
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self.__ok_button.set_sensitive(False)
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else:
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self.__ok_button.set_sensitive(True)
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def do_response(self,response):
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self.hide()
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